Weather
Weather hits every garden at the same time, and it's announced 30 minutes ahead.
Weather events#
| Event | Lasts | Effect | How often (planned) |
|---|---|---|---|
| Rain | 2h | +50% Wet | 2 to 3 times a week |
| Thunderstorm | 1h | 2x all mutation chances, +100% Shocked | Once a week |
| Frost | 1h 30m | +75% Frozen | 1 to 2 times a week |
| Solar Flare | 30m | 3x all mutation chances, +150% Gold | Once every 2 weeks |
| Meteor Shower | 15m | +200% Crystal, +200% Diamond | Once a month |
| Aurora Borealis | 10m | +500% Dawnbound | Once a season |
Playing the weather#
- When a forecast drops, leave ripe crops in the ground until the event starts.
- Short events are the precious ones. A Aurora Borealis lasts 10 minutes, so have ripe crops ready.
- Bramble the Fox and Lumen the Spirit Owl give weather alerts so you do not miss one.
A Carrot in a Solar Flare
Gold normally hits 0.5% of the time. A Solar Flare multiplies all rates by 3 and Gold by another 2.5. Even a plain Carrot with no boosts rolls Gold 3.75% of the time.