Rewards and leaderboards
Leaderboards turn good gardening into prizes. Prizes come from the reward pool, which is filled by marketplace fees, never by printing new tokens.
The reward pool#
- 1% of every marketplace sale
- Top-ups from the treasury
- Whatever was not paid out last week
Harvest Value (weekly)#
The main board. Your score is the total value of everything you harvest from Monday 00:00 UTC to Sunday 23:59 UTC.
| Rank | Each player gets | Places | Total |
|---|---|---|---|
| 1st | 15% of the pool | 1 | 15% |
| 2nd | 10% of the pool | 1 | 10% |
| 3rd | 7% of the pool | 1 | 7% |
| 4th to 10th | 3% of the pool | 7 | 21% |
| 11th to 50th | 0.5% of the pool | 40 | 20% |
| 51st to 100th | 0.2% of the pool | 50 | 10% |
| Leftover | Rolls into next week | 17% |
A 100,000 $BLOOM pool
An example size to show the math, not a forecast.
- 1st: 15,000 $BLOOM
- 2nd: 10,000 $BLOOM
- 3rd: 7,000 $BLOOM
- 4th to 10th: 3,000 $BLOOM each
- 11th to 50th: 500 $BLOOM each
- 51st to 100th: 200 $BLOOM each
- Next week starts with an extra 17,000 $BLOOM.
Mutation Hunter (weekly)#
Ranks players by how many Rare or better mutations (Frozen and up) they found that week. Same payout table, but from a separate pool that is 30% the size of the Harvest Value pool. With the example above, that is 30,000 $BLOOM.
Trader (monthly)#
Ranks players by marketplace volume, buys plus sells. The top 20 win cosmetics: garden borders, plot skins and pet accessories. No tokens, so nobody can farm it by trading with themselves for profit.
Garden Score (forever)#
A permanent board that never resets. It tracks:
- Unique mutations collected, ever
- Your highest mutation tier
- Lifetime harvest value
- Hybrids found
The top 10 get an animated profile border and the title Bloom Legend.